One last cloud test. Flying through the clouds.
Monday, November 2, 2015
Friday, October 30, 2015
I made a little movie fly-around of a 747 in a 20 miles x 20 miles area of Vray clouds. Here are a few images from that little movie. Also, the landing gear is down. Ooops.
Saturday, October 24, 2015
Inside the gizmo
Outside the gizmo
Near the gizmo - Render time on my machine 1:14 minutes
I always forget how to get the Vray Environment Fog to render somewhat quickly so I thought I would post my settings here so I can find them. I think the main things is that the steps should be about 1/3 the distance.
My gizmo is 6000 x 6000 x 3500 units. My units are in Feet
I used a noise for the density.
From the side
Friday, October 16, 2015
This is rendered VRayEnvironmentFog, rendered depth of field, rendered lens effect, vray fur, and vray instancer. All rendered. Don't ask me why, just seemed like something I wanted to see. It actually seemed to render pretty fast. Especially compared to versions in the past.
Thursday, October 15, 2015
Tuesday, October 13, 2015
Worked on cabinet doors, back splash, and cabinet pulls. For some reason the back splash looks pinkish. It should look what is below.
Sunday, October 11, 2015
Wednesday, October 7, 2015
House walk-through. Rendered with Vray.
The compression artifacts are from uploading it to my blog. I'm not sure why that happens or if it is avoidable. I will need to look into it.
Wednesday, September 30, 2015
Wednesday, September 23, 2015
Tuesday, September 22, 2015
Sunday, September 20, 2015
Thursday, September 17, 2015
Work in progress images of a remodel. These are in progress and not something that would be shown the client unless they asked to see them. They are just tests for me as I put in materials, lights and geometry place holders. These images are primarily just for me so there is no post work done to them.
Tuesday, August 25, 2015
Tuesday, May 19, 2015
Vray Fur as Grass. I used grey scale images to control height, width, and gravity effect of the fur. Also, the trees aren't mapped or textured the greatest, I was mostly working on the grass.
I used Vray Instancer to locate the Vray Proxy trees.
Monday, May 18, 2015
Thursday, May 14, 2015
Monday, May 11, 2015
I took a map from a dungeon and dragons game that my boys like to play and started to build in in 3D to see what my interpretation of it might look like. These are very much 'work in progress' so they don't look great at all. But I thought they did look a little interesting. You can see the image maps I used to build from on the floors.