Tuesday, December 20, 2011
Monday, December 19, 2011
I started reading a book on classical drawing. This got me interested in modeling the human form. Here is my first try at modeling the human form. Not great but not too bad. The materials are ( from left to right ) Car Paint - red with silver flakes; Gold - using a high fresnel IOR of 100; Fast SSS2 with a wood texture as the subsurface texture and as the displacement map; just stone texture used as diffuse and displacement map; and a Fast SSS2 material for skin that I made myself - definitely needs something else. So this is mostly a modeling exercise.
Also, I used After Effects for image adjustments that I'm not sure I really like.
This is the image that was rendered.